Class LoginScreen

java.lang.Object
com.badlogic.gdx.InputAdapter
com.badlogic.gdx.scenes.scene2d.Stage
All Implemented Interfaces:
com.badlogic.gdx.InputProcessor, com.badlogic.gdx.Screen, com.badlogic.gdx.utils.Disposable

public class LoginScreen extends MenuScreen
  • Nested Class Summary

    Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.Stage

    com.badlogic.gdx.scenes.scene2d.Stage.TouchFocus
  • Field Summary

    Fields inherited from class group24.escaperoom.screens.AbstractScreen

    fillView, followActor, inputPlex, SCREEN_HEIGHT, SCREEN_WIDTH, skin, spriteBatch, sprites, WORLD_HEIGHT, WORLD_WIDTH
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    This will be called when the scene is shown Use this function to add any UI or actors to the scene Note that ui should use super.uiStage and other actors can be added directly with addActor

    Methods inherited from class group24.escaperoom.screens.MenuScreen

    waitFor, waitFor, waitFor

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Stage

    act, actorRemoved, addAction, addActor, addCaptureListener, addListener, addTouchFocus, calculateScissors, cancelTouchFocus, cancelTouchFocus, cancelTouchFocusExcept, clear, draw, getActionsRequestRendering, getActors, getBatch, getCamera, getDebugColor, getHeight, getKeyboardFocus, getRoot, getScrollFocus, getViewport, getWidth, hit, isDebugAll, isInsideViewport, keyDown, keyTyped, keyUp, mouseMoved, removeCaptureListener, removeListener, removeTouchFocus, screenToStageCoordinates, scrolled, setActionsRequestRendering, setDebugAll, setDebugInvisible, setDebugParentUnderMouse, setDebugTableUnderMouse, setDebugTableUnderMouse, setDebugUnderMouse, setKeyboardFocus, setRoot, setScrollFocus, setViewport, stageToScreenCoordinates, toScreenCoordinates, touchCancelled, touchDown, touchDragged, touchUp, unfocus, unfocusAll

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • LoginScreen

      public LoginScreen()
  • Method Details

    • init

      public void init()
      Description copied from class: AbstractScreen
      This will be called when the scene is shown Use this function to add any UI or actors to the scene Note that ui should use super.uiStage and other actors can be added directly with addActor
      Overrides:
      init in class AbstractScreen