Package group24.escaperoom.screens
Class LoginScreen
java.lang.Object
com.badlogic.gdx.InputAdapter
com.badlogic.gdx.scenes.scene2d.Stage
group24.escaperoom.screens.AbstractScreen
group24.escaperoom.screens.MenuScreen
group24.escaperoom.screens.LoginScreen
- All Implemented Interfaces:
com.badlogic.gdx.InputProcessor,com.badlogic.gdx.Screen,com.badlogic.gdx.utils.Disposable
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Nested Class Summary
Nested classes/interfaces inherited from class com.badlogic.gdx.scenes.scene2d.Stage
com.badlogic.gdx.scenes.scene2d.Stage.TouchFocus -
Field Summary
Fields inherited from class group24.escaperoom.screens.AbstractScreen
fillView, followActor, inputPlex, SCREEN_HEIGHT, SCREEN_WIDTH, skin, spriteBatch, sprites, WORLD_HEIGHT, WORLD_WIDTH -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidinit()This will be called when the scene is shown Use this function to add any UI or actors to the scene Note that ui should use super.uiStage and other actors can be added directly with addActorMethods inherited from class group24.escaperoom.screens.MenuScreen
waitFor, waitFor, waitForMethods inherited from class group24.escaperoom.screens.AbstractScreen
act, addInputProcessor, addPollable, addSprite, addUI, dispose, gameCoordToUI, getNotificationOverlay, getUIStage, hide, pause, removePollable, render, resize, resume, show, UIcoordToGameMethods inherited from class com.badlogic.gdx.scenes.scene2d.Stage
act, actorRemoved, addAction, addActor, addCaptureListener, addListener, addTouchFocus, calculateScissors, cancelTouchFocus, cancelTouchFocus, cancelTouchFocusExcept, clear, draw, getActionsRequestRendering, getActors, getBatch, getCamera, getDebugColor, getHeight, getKeyboardFocus, getRoot, getScrollFocus, getViewport, getWidth, hit, isDebugAll, isInsideViewport, keyDown, keyTyped, keyUp, mouseMoved, removeCaptureListener, removeListener, removeTouchFocus, screenToStageCoordinates, scrolled, setActionsRequestRendering, setDebugAll, setDebugInvisible, setDebugParentUnderMouse, setDebugTableUnderMouse, setDebugTableUnderMouse, setDebugUnderMouse, setKeyboardFocus, setRoot, setScrollFocus, setViewport, stageToScreenCoordinates, toScreenCoordinates, touchCancelled, touchDown, touchDragged, touchUp, unfocus, unfocusAll
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Constructor Details
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LoginScreen
public LoginScreen()
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Method Details
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init
public void init()Description copied from class:AbstractScreenThis will be called when the scene is shown Use this function to add any UI or actors to the scene Note that ui should use super.uiStage and other actors can be added directly with addActor- Overrides:
initin classAbstractScreen
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