Class SinglePlayerGameScreen

java.lang.Object
com.badlogic.gdx.InputAdapter
com.badlogic.gdx.scenes.scene2d.Stage
All Implemented Interfaces:
com.badlogic.gdx.InputProcessor, com.badlogic.gdx.Screen, com.badlogic.gdx.utils.Disposable

public class SinglePlayerGameScreen extends GameScreen
  • Constructor Details

    • SinglePlayerGameScreen

      public SinglePlayerGameScreen(MapData data, boolean verifying)
    • SinglePlayerGameScreen

      public SinglePlayerGameScreen(MapData mapdata)
  • Method Details

    • loadPlayer

      public void loadPlayer()
    • init

      protected void init()
      Description copied from class: AbstractScreen
      This will be called when the scene is shown Use this function to add any UI or actors to the scene Note that ui should use super.uiStage and other actors can be added directly with addActor
      Overrides:
      init in class AbstractScreen
    • render

      public void render(float delta)
      Specified by:
      render in interface com.badlogic.gdx.Screen
      Overrides:
      render in class AbstractScreen
    • completeLevel

      public void completeLevel(boolean success)