Package group24.escaperoom.ui
Class PlayerInventoryItemSlot.PlayerInventorySource
java.lang.Object
com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source
group24.escaperoom.ui.PlayerInventoryItemSlot.PlayerInventorySource
- Enclosing class:
- PlayerInventoryItemSlot
public class PlayerInventoryItemSlot.PlayerInventorySource
extends com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source
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Method Summary
Modifier and TypeMethodDescriptioncom.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.PayloaddragStart(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer) voiddragStop(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer, com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload payload, com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Target target) Methods inherited from class com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source
drag, getActor
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Method Details
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dragStart
public com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload dragStart(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer) - Specified by:
dragStartin classcom.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source
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dragStop
public void dragStop(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer, @Null com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload payload, @Null com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Target target) - Overrides:
dragStopin classcom.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source
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