Class PlayerInventoryItemSlot.PlayerInventorySource

java.lang.Object
com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source
group24.escaperoom.ui.PlayerInventoryItemSlot.PlayerInventorySource
Enclosing class:
PlayerInventoryItemSlot

public class PlayerInventoryItemSlot.PlayerInventorySource extends com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source
  • Method Summary

    Modifier and Type
    Method
    Description
    com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload
    dragStart(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer)
     
    void
    dragStop(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer, com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload payload, com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Target target)
     

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source

    drag, getActor

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • dragStart

      public com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload dragStart(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer)
      Specified by:
      dragStart in class com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source
    • dragStop

      public void dragStop(com.badlogic.gdx.scenes.scene2d.InputEvent event, float x, float y, int pointer, @Null com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Payload payload, @Null com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Target target)
      Overrides:
      dragStop in class com.badlogic.gdx.scenes.scene2d.utils.DragAndDrop.Source